Character Item Mods
With the addition of the expansion Age of Shadow, Character Item Mods are added into the game for any Armors, Jewels, Shields, Spellbooks or Weapons. It exist many different Character Item Mods, they all come with random Intensity Range, Types, Availabilities, Numbers and Maximums! They can be found inside randomly generated on Items in Monsters Looted or Crafted Items with Runic Tools!Item Mods
Mods Name | Intensity Range | Maximum | Type | Availability | ||||
Armors | Jewels | Shields | Spellbooks | Weapons | ||||
Balanced | - | - | Persistent | |||||
Blessed | - | - | Permanent | * | * | * | * | |
Chaos Damage | - | - | On Hit | * | ||||
Cold Resist | 1 - 15% | 70% | Persistent | * | ||||
Cursed | - | - | Permanent | |||||
Damage Increase | 1 - 25/50% | 100% | On Hit | * | ||||
Defense Chance Increase | 1 - 15% | 45% | Persistent | * | ||||
Dexterity Bonus | 1 - 8 | 25 | Persistent | * | * | |||
Direct Damage | - | - | On Hit | |||||
Durability | 1 - 255 | 255 | Permanent | |||||
Elves Only | - | - | Permanent | |||||
Energy Damage | - | - | On Hit | |||||
Energy Resist | 1 - 15% | 70% | Persistent | |||||
Enhance Potions | 5 - 25% | 50% | Persistent | |||||
Faster Casting | 1 | 4 | Persistent | * | * | * | ||
Faster Cast Recovery | 1 - 3 | 6 | Persistent | * | * | * | ||
Fire Damage | - | - | On Hit | |||||
Fire Resist | 1 - 15% | 70% | Persistent | |||||
Hit Chance Increase | 1 - 15% | 45% | Persistent | * | * | |||
Hit Cold Area | 2 - 50% | 100% | On Hit | |||||
Hit Dispel | 2 - 50% | 100% | On Hit | |||||
Hit Energy Area | 2 - 50% | 100% | On Hit | |||||
Hit Fireball | 2 - 50% | 100% | On Hit | |||||
Hit Fire Area | 2 - 50% | 100% | On Hit | |||||
Hit Harm | 2 - 50% | 100% | On Hit | |||||
Hit Life Leech | 2 - 50% | 100% | On Hit | |||||
Hit Lightning | 2 - 50% | 100% | On Hit | |||||
Hit Lower Attack | 2 - 50% | 100% | On Hit | |||||
Hit Lower Defense | 2 - 50% | 100% | On Hit | |||||
Hit Magic Arrow | 2 - 50% | 100% | On Hit | |||||
Hit Mana Leech | 2 - 50% | 100% | On Hit | |||||
Hit Physical Area | 2 - 50% | 100% | On Hit | |||||
Hit Point Increase | 1 - 5 | 25 | Persistent | |||||
Hit Point Regeneration | 1 - 2 | 18 | Persistent | * | * | * | ||
Hit Poison Area | 2 - 50% | 100% | On Hit | |||||
Hit Stamina Leech | 2 - 50% | 100% | On Hit | |||||
Insured | - | - | Permanent | |||||
Intelligence Bonus | 1 - 8 | 25 | Persistent | * | ||||
Killer | 1 - 100 | 100 | On Hit | |||||
Lower Ammo Cost | 20% | - | Persistent | |||||
Lower Mana Cost | 1 - 8% | 40% | Persistent | * | * | |||
Lower Reagent Cost | 1 - 20% | 100% | Persistent | * | ||||
Lower Requirements | 10 - 100% | 100% | Persistent | |||||
Luck | 1 - 100 | - | Persistent | |||||
Mage Armor | - | - | Persistent | |||||
Mage Weapon | -20 - -29 | 0 | Persistent | |||||
Mana Increase | 1 - 8 | - | Persistent | |||||
Mana Regeneration | 1 - 2 | 18 | Persistent | * | ||||
Night Sight | - | - | Persistent | |||||
Owned By | - | - | Permanent | |||||
Physical Damage | - | - | On Hit | |||||
Physical Resist | 1 - 15% | 70% | Persistent | |||||
Poison Damage | - | - | On Hit | |||||
Poison Resist | 1 - 15% | 70% | Persistent | |||||
Protection | 1 - 60% | 60% | On Hit | |||||
Reflect Physical Damage | 1 - 15% | 100% | On Hit | |||||
Self Repair | 1 - 5 | 5 | On Hit | * | ||||
Skill Bonus | 1 - 15 | - | Persistent | |||||
Slayer | - | - | On Hit | |||||
Spell Channeling | - | - | Persistent | |||||
Spell Damage Increase | 1 - 12% | - | Persistent | |||||
Stamina Increase | 1 - 8 | - | Persistent | |||||
Stamina Regeneration | 1 - 3 | 24 | Persistent | |||||
Strength Bonus | 1 - 8 | 25 | Persistent | * | * | |||
Strength Requirement | 10 - 95 | 95 | Permanent | |||||
Swing Speed Increase | 5 - 30% | - | Persistent | * | * | |||
Uses Remaining | 0 - ? | - | Permanent | |||||
Use Best Weapon Skill | - | - | Persistent | |||||
Velocity | 2 - 50% | 100% | On Hit | |||||
Weapon Speed | 2s - 5s | 2s | Persistent | |||||
Weight | 1 - ? | - | Permanent |
Note: Hit Point Regeneration, the maximum cap is 18, however, the racial +2 HP regen bonus for humans is now applied after the cap of 18!