Character Skill Bushido

Bushido is one of the Skill that any Characters can raise.

It's the art of Samurai! Honorable Warrior Combat! Can perform Strong Attack and Master Defense versus his enemies! It count to lower the Mana Cost of performing Weapon Ability Special Moves.

Bushido require the Book of Bushido in order to cast a Spell. You can buy them at any NPC Scribe in Tokuno City or in the Loot of Ronin.

Bushido work with the Virtue Honor, when you use the Virtue Honor on your enemy and you have at least 50 Bushido, you will active the Perfection system! Each hit will give you Damage Increase depending on your Perfection Points!

Bushido with the combination of the Skill Parrying, can give you the benefits of Blocking incoming Attack with a Weapon! Using a Shield will decrease your chance of blocking! With the Bushido Spell Evasion, you can even avoid incoming Spell Damage!


Bushido give Damage Bonus to Whirlwind Weapon Ability! The higher your Bushido is and the number of enemy you will hits at once will raise your Damage of Whirlwind!
.. I have to read the code more to find the proper value ..


Bushido Spell

Spell NameMana CostMinimum SkillDescriptionEffectFormula
Honorable Execution
025 When Active become into Honorable Execution Mode: if you Hit Kill your enemy: Restore Hit Points and Swing Speed Bonus for 20 seconds, if you didn't Hit Kill your enemy: -40 in all Resistances and if remove all your Skill Resistance Spell for 7 seconds. Duration = 20 seconds
Hit Point Restore = 20 + int((Bushido * Bushido)) / 480
Swing Speed Bonus = max(1, int((Bushido * Bushido)) / 720)
Confidence
1025 Become into Confidence Mode: For 15 Seconds, Restore Hit Point 5 times each Second, it can heal over Poison, but it break if you get damage and if Block incoming attack Restore Hit Point and Stamina Heal Per Second = (15 + (Bushido * Bushido) / 576) / 5
Block Attack Restore Hit Point = random(1 to int(Bushido / 12))
Restore Stamina = random(1 to int(Bushido / 5))
Counter Attack
540 Become into Counter Attack Mode: For 30 Seconds, the next Block Hit you Auto Attack the Enemy you Block, normal hit chance ratio are calculated, you can miss your Counter Attack. Does't reset your normal Swing Speed.
Lightning Strike
550 When Active become into Lightning Strike Mode: Gain 50% Hit Chance Increase (capped at 45%, but important if under Hit Lower Attack Effect) and have a chance to perform a Critical Hit! Critical Hit Chance = (Bushido * Bushido) / 720
Evasion
1060 When Active become into Evasion Mode: Gain Defensive Parry Bonus on attack/spell of 16 to 50% for 3 to 7 Seconds. Resist to Dragon Breath. GM+ Bushido and GM Tactics and Anatomy give more duration and parry bonus. Delay 20 Seconds Duration = 3
Duration += (Bushido - 60) / 20
If Anatomy >= 100 and Tactics >= 100 and Bushido > 100
Duration += 1
Return Duration

Parry Bonus = (((Bushido - 60) * 0.004) + 0.16)
If Anatomy >= 100 and Tactics >= 100 and Bushido > 100
Parry Bonus += 0.10
Return 1.0 + Parry Bonus
Momentum Strike
1070 When Active become into Momentum Strike Mode: Allow to immediately hit another opponent when you successfully hit your main enemy, normal hit chance ratio are calculated, you can miss your Momentum Strike. Get 50% Damage Increase if the main enemy die! Damage Bonus = Bushido / 100
If Main Enemy Die
Damage Bonus *= 1.5

Maximum Faster Casting = 4
Maximum Faster Cast Recovery = 6


Block Chance

Assuming your Character Dexterity is 80 or over, because if it's lower then 80, your chance to block is lowered!

120 Parrying, 120 Bushido:
Chance to block with 1 hand weapon: 35%
Chance to block with 2 hands weapon: 40%
Chance to block with shield: 5%

120 Parrying, 100 Bushido:
Chance to block with 1 hand weapon: 30%
Chance to block with 2 hands weapon: 34%
Chance to block with shield: 10%

120 Parrying, 0 Bushido:
Chance to block with 1 hand weapon: 20%
Chance to block with 2 hands weapon: 20%
Chance to block with shield: 35%

If Dex < 80
chance = chance * (20 + Dex) / 100


Lesser Hiryu

At 90 Bushido, the Samurai can use a Lesser Hiryu, give order and ride it! But it still need Animal Taming to tame them..


Bushido Whirlwind Attack Bonus

Bushido give Damage Bonus to Whirlwind Attack Weapon Ability! The higher your Bushido is and the number of enemy you will hits at once will raise your Damage of Whirlwind!

Formula:
1+(((Targets*Bushido)/60)^2)/100)

Example with 120 Bushido:
Target 1 = Damage Bonus 1.04
Target 2 = Damage Bonus 1.16
Target 3 = Damage Bonus 1.36
Target 4 = Damage Bonus 1.64
Target 5 = Damage Bonus 2
Target 6 = Damage Bonus 2
Target 7 = Damage Bonus 2
Target 8 = Damage Bonus 2

Example with 100 Bushido:
Target 1 = Damage Bonus 1.027777
Target 2 = Damage Bonus 1.111111
Target 3 = Damage Bonus 1.25
Target 4 = Damage Bonus 1.444444
Target 5 = Damage Bonus 1.694444
Target 6 = Damage Bonus 2
Target 7 = Damage Bonus 2
Target 8 = Damage Bonus 2


Bushido - Virtue - Honor

With the Character Skill Bushido and the Virtue Honor, you can use your Virtue Honor on your Target during Combat to gain point in Perfection!


Bushido - Perfection

If you Character have the Skill Bushido and its at least 50 or more and you have a valid Honor Target, on each Hit you Swing, you will have a change to Raise your Perfection in a Successful Hit and Reduce your Perfection in a Miss Hit.

Successful Hit will gain in Perfection: (Bushido / 10)
Miss Hit will reduce in Perfection: -25

Maximum Perfection = 100

Perfection give Damage Bonus for each Perfection Point!
Maximum Damage Bonus = 100%

Perfection give Luck Bonus when your Honoring Target Die!
(Perfection * Perfection) / 10
Maximum Luck Bonus = 1000
Note: Perfection Luck Bonus stack with Character Mod Luck!

When your Honoring Target Die you will restore your Hit Points, Stamina and Mana:
Restore = Minimum between [Perfection * (TargetFame 5000) / 25000] OR [10]


Gain in Perfection

Example with 50 Bushido:
Each Successful Hit will gain in Perfection = (50 / 10) = 5 per Hits
To Archive Perfection it will need: 20 Hits (without missing)

Example with 100 Bushido:
Each Successful Hit will gain in Perfection = (100 / 10) = 10 per Hits
To Archive Perfection it will need: 10 Hits (without missing)

Example with 120 Bushido:
Each Successful Hit will gain in Perfection = (120 / 10) = 12 per Hits
To Archive Perfection it will need: 8.333 Hits so 9 Hits (without missing)


System Message on Hit

When you hit and gain in Perfection: You gain in Perfection as you precisely strike your opponent.
When you hit and reach the maximum Perfection: You have Achieved Perfection in inflicting damage to this opponent!
When you hit and miss in Perfection: You have lost some Perfection in fighting this opponent.
When you hit and reach the minimum Perfection: You have lost all Perfection in fighting this opponent.


Training Bushido

Skill Gain Guide:
0 to 40 = New Haven NPC Bushido Instructor
40 to 60 = Confidence
60 to 97 = Evasion
97 to 120 = Momentum Strike