Character Item Mods Hit Energy AreaHit Energy Area is one of the Weapon Mods with a maximum to 50%. It do Area Energy Damage to any available opponents within 4 tiles around the original target! The more damage you do to the original target, the more damage the area attack will do! The Character Mods: Damage Increase, Slayer on Weapon, Honor/Perfection, Anatomy and Tactics Skills raise the original Damage (anything that raise Damage) help to increase the Hit Area Damage! The Damage is Scaled with the distance between the original target and any next opponent withing 4 tiles! Available on Melee and Range Weapons!
Hit Energy Area AvailabilityHit Energy Area can be find on:
- Weapon (Looted or Crafted 2 to 50%, 1 Artifact)
Hit Energy Area MaximumThe maximum amount of Hit Energy Area is capped to 50!
Distance Damage ScalarFormula:
scalar = (11 - from.GetDistanceToSqrt( m )) / 10
if(scalar > 1.0)
scalar = 1.0
else if(scalar < 0.0)
1 Tile = Scalar 1
2 Tiles = Scalar 0.9
3 Tiles = Scalar 0.8
4 Tiles = Scalar 0.7