Character Item Mods Hit Lightning

Hit Lightning is one of the Weapon Mods with a maximum to 50%. It can launch a Lightning on the hitting opponent dealing Energy Damage, like the Magery Spell Lightning! The Character Mods Spell Damage Increase, the Inscription Skill, Character Stat Intelligence and Transformation Form Reaper Form of Spellweaving can raise the Damage done by Hit Lightning!


Hit Lightning Availability

Hit Lightning can be find on:
- Weapon (Looted or Crafted 2 to 50%, few Artifact, 3 Craftable Artifact)


Hit Lightning Maximum

The maximum amount of Hit Lightning is capped to 50!


Hit Lightning Damage

The damage of Hit Lightning is based on the formula:
Hit Lightning base Damage = 1d4+23
23 = Bonus
1 = Dice
4 = Side

int damage = Utility.Dice( dice, sides, bonus ) * 100;
int damageBonus = 0;

// Inscription bonus
int inscribeSkill = attacker.Skills[SkillName.Inscribe].Fixed;

damageBonus += inscribeSkill / 200;

if ( inscribeSkill >= 1000 )
damageBonus += 5;

if ( attacker.Player )
{
// Int bonus
damageBonus += (attacker.Int / 10);

// SDI bonus
damageBonus += AosAttributes.GetValue( attacker, AosAttribute.SpellDamage );

TransformContext context = TransformationSpellHelper.GetContext( attacker );

if( context != null && context.Spell is ReaperFormSpell )
damageBonus += ((ReaperFormSpell)context.Spell).SpellDamageBonus;
}

damage = AOS.Scale( damage, 100 + damageBonus );

return damage / 100;


List of Item with Hit Lightning

- Axe of the Heavens - 50
- Charged Assassin Spike - 10
- Darkened Sky - 60
- Enchanted Titan Leg Bone - 40
- Luminous Rune Blade - 40
- Thundering Axe - 10
- Wrath of the Dryad - 33