Character Item Mods Hit Fireball

Hit Fireball is one of the Weapon Mods with a maximum to 50%. It can launch a Fireball on the hitting opponent dealing Fire Damage, like the Magery Spell Fireball! The Character Mods Spell Damage Increase, the Inscription Skill, Character Stat Intelligence and Transformation Form Reaper Form of Spellweaving can raise the Damage done by Hit Fireball! It's a Delayed Damage!


Hit Fireball Availability

Hit Fireball can be find on:
- Weapon (Looted or Crafted 2 to 50%, few Artifact)


Hit Fireball Maximum

The maximum amount of Hit Fireball is capped to 50!


Hit Fireball Damage

The damage of Hit Fireball is based on the formula:
Hit Fireball base Damage = 1d5+19
19 = Bonus
1 = Dice
5 = Side

int damage = Utility.Dice( dice, sides, bonus ) * 100;
int damageBonus = 0;

// Inscription bonus
int inscribeSkill = attacker.Skills[SkillName.Inscribe].Fixed;

damageBonus += inscribeSkill / 200;

if ( inscribeSkill >= 1000 )
damageBonus += 5;

if ( attacker.Player )
{
// Int bonus
damageBonus += (attacker.Int / 10);

// SDI bonus
damageBonus += AosAttributes.GetValue( attacker, AosAttribute.SpellDamage );

TransformContext context = TransformationSpellHelper.GetContext( attacker );

if( context != null && context.Spell is ReaperFormSpell )
damageBonus += ((ReaperFormSpell)context.Spell).SpellDamageBonus;
}

damage = AOS.Scale( damage, 100 + damageBonus );

return damage / 100;


List of Item with Hit Fireball

- Blaze of Death - 50
- Dragon Nunchaku - 50
- Ember Staff - 15
- Faerie Fire - 25