Mobile Champion Harrower

The Harrower is a special Champion that can give Stat Power Scroll! He can only be Summon into the world with the use of 6 Champion Skull Keys at the Star Room on the little Altar in the North West Corner. When you place all the 6 Champion Skulls Keys on the right place, a Grey Magic Portal will appear and this mean that the Harrower in presently alive into a random dungeon in Felucia! By using the Portal, you will travel in front of the dungeon entrence where the Harrower is actually alive!

At first the Harrower will be this form:


When you kill the Harrower, he will transform into the True Harrower accompanied with 9x Tentacles of the Harrower around him:



Champion Skulls

- Skull of Greed obtained from Barracoon
- Skull of Power obtained from Rikktor
- Skull of Venom obtained from Mephitis
- Skull of Death obtained from Neira
- Skull of Pain obtained from Semidar
- Skull of Enlightenment obtained from Lord Oaks


Summoning Location Dungeon

- Covetous - Level 2 in the Large Central Chamber or Level 3 in the Throne Room
- Deceit - Level 1 in Empty Room near the entrance or Level 2 in the Little Room at the center
- Despise - Level 2, South of Orge Lord Island
- Destard - Level 1, either in the Main Area or in the back near the Shrine
- Fire Dungeon - Level 1 in the Cemetery or Level 2 near the Center
- Hythloth - Level 3 on the Blood Pentagram or Level 4 near the Center
- Shame - Level 3 in front of the West or East Mage Towers
- Terathan Keep Underground - In the swamp where the Nightmare spawns
- Wrong - Level 2 in the Mess Hall


Stats
Strength Intelligence Dexterity
900 - 1000 1000 - 1200 125 - 135
Hit Points Mana Stamina
30000 5000 125 - 135
Base Damage = ? - ?
Virtual Armor = 60
Fame = 22500
Karma = -22500
Slayer Vulnerability = No
Tameble = No
Bard Difficulty = ???
Skills
Magery Eval Int Meditation Magic Resist Tactics Wrestling
120 120 120 120.2 - 160 90.2 - 110 90.1 - 100
Physical Fire Cold Poison Energy
Resistances 55 - 65 60 - 80 60 - 80 60 - 80 60 - 80
Damage 50% - - - 50%
Attack/Special
Auto Dispel
Bard Immune = False
Unprovokable
Uncalmable
Poison Immune = Deadly
Polymorph = When the Barracoon have under or equal to 500 Hit Points, he Polymorph into a Ratman.
Spawn Ratmen = When the Barracoon get hit by Melee Damage, he can spawn next to him between 3 to 6 (Ratman, Ratman Archer or Ratman Mage) par special to a maximum of 16 in a 10x10 area. 20% Chance.
Polymorph Target = Whe the Barracon hit other, he can Polymorph them into a Ratman. 60% Chance. (You can use the Magery Spell Polymorph to can back into your original form.)
Loots
LootPack.UltraRich 3x
Gold = ? - ?
Gems = ?
Treasure Map = ?
Items = ?
Cut Corpse