Mobile Champion Harrower
The Harrower is a special Champion that can give Stat Power Scroll! He can only be Summon into the world with the use of 6 Champion Skull Keys at the Star Room on the little Altar in the North West Corner. When you place all the 6 Champion Skulls Keys on the right place, a Grey Magic Portal will appear and this mean that the Harrower in presently alive into a random dungeon in Felucia! By using the Portal, you will travel in front of the dungeon entrence where the Harrower is actually alive!At first the Harrower will be this form:

When you kill the Harrower, he will transform into the True Harrower accompanied with 9x Tentacles of the Harrower around him:

Champion Skulls
-
Skull of Greed obtained from Barracoon-
Skull of Power obtained from Rikktor-
Skull of Venom obtained from Mephitis-
Skull of Death obtained from Neira-
Skull of Pain obtained from Semidar-
Skull of Enlightenment obtained from Lord OaksSummoning Location Dungeon
- Covetous - Level 2 in the Large Central Chamber or Level 3 in the Throne Room- Deceit - Level 1 in Empty Room near the entrance or Level 2 in the Little Room at the center
- Despise - Level 2, South of Orge Lord Island
- Destard - Level 1, either in the Main Area or in the back near the Shrine
- Fire Dungeon - Level 1 in the Cemetery or Level 2 near the Center
- Hythloth - Level 3 on the Blood Pentagram or Level 4 near the Center
- Shame - Level 3 in front of the West or East Mage Towers
- Terathan Keep Underground - In the swamp where the Nightmare spawns
- Wrong - Level 2 in the Mess Hall
| Stats | ||
| Strength | Intelligence | Dexterity |
| 900 - 1000 | 1000 - 1200 | 125 - 135 |
| Hit Points | Mana | Stamina |
| 30000 | 5000 | 125 - 135 |
| Base Damage = ? - ? | ||
| Virtual Armor = 60 | ||
| Fame = 22500 | ||
| Karma = -22500 | ||
| Slayer Vulnerability = No | ||
| Tameble = No | ||
| Bard Difficulty = ??? | ||
| Skills | |||||
| Magery | Eval Int | Meditation | Magic Resist | Tactics | Wrestling |
| 120 | 120 | 120 | 120.2 - 160 | 90.2 - 110 | 90.1 - 100 |
| Physical | Fire | Cold | Poison | Energy | |
| Resistances | 55 - 65 | 60 - 80 | 60 - 80 | 60 - 80 | 60 - 80 |
| Damage | 50% | - | - | - | 50% |
| Attack/Special |
| Auto Dispel |
| Bard Immune = False |
| Unprovokable |
| Uncalmable |
| Poison Immune = Deadly |
| Polymorph = When the Barracoon have under or equal to 500 Hit Points, he Polymorph into a Ratman. |
| Spawn Ratmen = When the Barracoon get hit by Melee Damage, he can spawn next to him between 3 to 6 (Ratman, Ratman Archer or Ratman Mage) par special to a maximum of 16 in a 10x10 area. 20% Chance. |
| Polymorph Target = Whe the Barracon hit other, he can Polymorph them into a Ratman. 60% Chance. (You can use the Magery Spell Polymorph to can back into your original form.) |
| Loots |
| LootPack.UltraRich 3x |
| Gold = ? - ? |
| Gems = ? |
| Treasure Map = ? |
| Items = ? |
| Cut Corpse |


