Character Weapon Ability Whirlwind Attack
Whirlwind Attack
Attack with increased damage with additional damage over time. Requires Ninjitsu skill.Effect
When Active become into Whirlwind Attack Mode: The next successful Hit will check for all monsters 1 tile around your Character to have a chance to Hit them all in a single strike! Can Hit between 1 to 8 targets at once! It will not attack friendly target, party or innocents!Primary Weapons
Any Weapons with the Weapon Ability Whirlwind Attack as Primary Ability require at least 70 Weapon Skill and 70 Tactics!Fencing
Kama
(2-H)
(2-H)
Mace Fighting
Black Staff
(2-H)
(2-H)
War Hammer
(2-H)
(2-H)
Swordsmanship
Halberd
(2-H)
(2-H)
Large Battle Axe
(2-H)
(2-H)
Radiant Scimitar
(1-H)
(1-H)
Secondary Weapons
Any Weapons with the Weapon Ability Whirlwind Attack as Secondary Ability require at least 90 Weapon Skill and 90 Tactics!Swordsmanship
Double Axe
(2-H)
(2-H)
Mana Cost
Base Mana Cost of Whirlwind Attack is: 15Damage Scalar
100%Formula
-How to Activate
To Activate the Whirlwind Attack:Gump Icon
Double Left Click on the Gump Icon and it will become Red!UOSteam Hotkeys
In UOSteam, at the Tab Hotkeys, expend Combat, expend Abilities, there's Primary and Secondary that can assign a Hotkey!UOSteam Macro
In UOSteam, at the Tab Macros, for the Primary Ability the macro line is: setability 'primary' 'on' and for Secondary Ability the macro line is: setability 'secondary' 'on'Calculator Mana Cost
Here's a calculator for the amount of Mana it will Cost for using Whirlwind Attack!Character Stat | |
Lower Mana Cost | |
Character Skills | |
Archery | |
Bushido | |
Fencing | |
Lumberjacking | |
Mace Fighting | |
Ninjitsu | |
Parrying | |
Poisoning | |
Stealth | |
Swordsmanship | |
Skill Total | |
For Character with Race Human: Click the checkbox to auto-fill at 20 each Skills - Jack of all Trade Racial Ability and edit the Skills to match your Character! | |
Base Mana Cost | |
Base Mana | |
Base Mana (With Skill Total Bonus) | |
Mana Cost | |
Note: Skill Total greater or equal to 300 remove -10 to Base Mana and Skill Total greater or equal to 200 remove -5 to Base Mana!
If a Weapon Ability is used within 3 Seconds after another Weapon Ability, the Requirement Mana Cost will Double!