Character Weapon Ability Paralyzing Blow

Paralyzing Blow
Paralyzes the target for a few seconds.


Effect

When Active become into Paralyzing Blow Mode: The next successful Hit will Paralyze your opponent for 3 seconds versus Players (PvP) or 6 seconds versus Monsters (PvE)! The opponent will receive a Paralyze immunity for 8 seconds! The Paralyze can be broken with any offence action!


Primary Weapons

Any Weapons with the Weapon Ability Paralyzing Blow as Primary Ability require at least 70 Weapon Skill and 70 Tactics!

Archery

Bow

(2-H)

Fencing

Pike

(2-H)

Swordsmanship

Bardiche

(2-H)
Bone Harvester

(1-H)


Secondary Weapons

Any Weapons with the Weapon Ability Paralyzing Blow as Secondary Ability require at least 90 Weapon Skill and 90 Tactics!

Fencing

Spear

(2-H)

Mace Fighting

Black Staff

(2-H)
Gnarled Staff

(2-H)

Swordsmanship

Scimitar

(1-H)
Scythe

(2-H)
Viking Sword

(1-H)

Wrestling

Book of Magery

(1-H)


Mana Cost

Base Mana Cost of Paralyzing Blow is: 30


Damage Scalar

100%


Formula

-


How to Activate

To Activate the Paralyzing Blow:

Gump Icon

Double Left Click on the Gump Icon and it will become Red!

UOSteam Hotkeys

In UOSteam, at the Tab Hotkeys, expend Combat, expend Abilities, there's Primary and Secondary that can assign a Hotkey!

UOSteam Macro

In UOSteam, at the Tab Macros, for the Primary Ability the macro line is: setability 'primary' 'on' and for Secondary Ability the macro line is: setability 'secondary' 'on'


Calculator Mana Cost

Here's a calculator for the amount of Mana it will Cost for using Paralyzing Blow!

Character Stat
Lower Mana Cost
Character Skills
Archery
Bushido
Fencing
Lumberjacking
Mace Fighting
Ninjitsu
Parrying
Poisoning
Stealth
Swordsmanship
Skill Total
For Character with Race Human:
Click the checkbox to auto-fill at 20 each
Skills - Jack of all Trade Racial Ability and
edit the Skills to match your Character!
Base Mana Cost
Base Mana
Base Mana
(With Skill Total Bonus)
Mana Cost

Note: Skill Total greater or equal to 300 remove -10 to Base Mana and Skill Total greater or equal to 200 remove -5 to Base Mana!
If a Weapon Ability is used within 3 Seconds after another Weapon Ability, the Requirement Mana Cost will Double!