Character Weapon Ability Moving Shot
Moving Shot
Allows archer to fire an arrow or bolt while moving. Or allows bladeweaver to throw his/her throwing weapon while moving. Normally an Archer or a Bladeweaver must be Stationary to attack a Target.Effect
When Active become into Moving Shot Mode: The next Arrow or Bolt will be able to be launch while Running / Chasing your opponent! However the shoot will have a penalty of -25 in Hit Chance Increase!Primary Weapons
Any Weapons with the Weapon Ability Moving Shot as Primary Ability require at least 70 Weapon Skill and 70 Tactics!Archery
Heavy Crossbow
(2-H)
(2-H)
Secondary Weapons
Any Weapons with the Weapon Ability Moving Shot as Secondary Ability require at least 90 Weapon Skill and 90 Tactics!Archery
Composite Bow
(2-H)
(2-H)
Repeating Crossbow
(2-H)
(2-H)
Mana Cost
Base Mana Cost of Moving Shot is: 15Damage Scalar
100%Formula
-How to Activate
To Activate the Moving Shot:Gump Icon
Double Left Click on the Gump Icon and it will become Red!UOSteam Hotkeys
In UOSteam, at the Tab Hotkeys, expend Combat, expend Abilities, there's Primary and Secondary that can assign a Hotkey!UOSteam Macro
In UOSteam, at the Tab Macros, for the Primary Ability the macro line is: setability 'primary' 'on' and for Secondary Ability the macro line is: setability 'secondary' 'on'Calculator Mana Cost
Here's a calculator for the amount of Mana it will Cost for using Moving Shot!Character Stat | |
Lower Mana Cost | |
Character Skills | |
Archery | |
Bushido | |
Fencing | |
Lumberjacking | |
Mace Fighting | |
Ninjitsu | |
Parrying | |
Poisoning | |
Stealth | |
Swordsmanship | |
Skill Total | |
For Character with Race Human: Click the checkbox to auto-fill at 20 each Skills - Jack of all Trade Racial Ability and edit the Skills to match your Character! | |
Base Mana Cost | |
Base Mana | |
Base Mana (With Skill Total Bonus) | |
Mana Cost | |
Note: Skill Total greater or equal to 300 remove -10 to Base Mana and Skill Total greater or equal to 200 remove -5 to Base Mana!
If a Weapon Ability is used within 3 Seconds after another Weapon Ability, the Requirement Mana Cost will Double!