Character Weapon Ability Mortal Strike

Mortal Strike
Prevents the Target from being healed by any means for a few Seconds. This effect does not stop a Target from regenerating hit points.


When Active become into Mortal Strike Mode: The next successful Hit will give the Mortal Strike Effect on the opponent for 6 seconds versus Players (PvP) or 12 seconds versus Monsters (PvE)! The Mortal Effect make your Hit Point bar in Yellow color, it block the way to be healed by any method except for the Skill Spirit Speak, who can heal over Mortal Strike Effect! Doesn't prevent to Cure Poison or Remove Bleed Effect! Applying another Mortal Strike while already under the Mortal Strike Effect will not expend the timer effect!

Primary Weapons

Any Weapons with the Weapon Ability Mortal Strike as Primary Ability require at least 70 Weapon Skill and 70 Tactics!

Secondary Weapons

Any Weapons with the Weapon Ability Mortal Strike as Secondary Ability require at least 90 Weapon Skill and 90 Tactics!





Mace Fighting

Hammer Pick


War Mace



Bone Harvester

Crescent Blade

Executioner's Axe


Mana Cost

Base Mana Cost of Mortal Strike is: 30

Damage Scalar




How to Activate

To Activate the Mortal Strike:

Gump Icon

Double Left Click on the Gump Icon and it will become Red!

UOSteam Hotkeys

In UOSteam, at the Tab Hotkeys, expend Combat, expend Abilities, there's Primary and Secondary that can assign a Hotkey!

UOSteam Macro

In UOSteam, at the Tab Macros, for the Primary Ability the macro line is: setability 'primary' 'on' and for Secondary Ability the macro line is: setability 'secondary' 'on'

Calculator Mana Cost

Here's a calculator for the amount of Mana it will Cost for using Mortal Strike!

Character Stat
Lower Mana Cost
Character Skills
Mace Fighting
Skill Total
For Character with Race Human:
Click the checkbox to auto-fill at 20 each
Skills - Jack of all Trade Racial Ability and
edit the Skills to match your Character!
Base Mana Cost
Base Mana
Base Mana
(With Skill Total Bonus)
Mana Cost

Note: Skill Total greater or equal to 300 remove -10 to Base Mana and Skill Total greater or equal to 200 remove -5 to Base Mana!
If a Weapon Ability is used within 3 Seconds after another Weapon Ability, the Requirement Mana Cost will Double!