Character Weapon Ability Infectious Strike

Infectious Strike
Attempts to apply a poisoned weapon's poison to the Target. The higher the Poisoning skill of the user, the higher the chance the strength of the applied Poison will be increased by one.


Effect

When Active become into Infectious Strike Mode: The next successful Hit will apply a Poison Charge on the opponent! The Poison Level is determined by the Poison Charge on the Weapon and with the Character Skill Poisoning! It doesn't require Poisoning in order to inflict a Infectious Strike, but having high Poisoning can raise by 1 Level the Poison Level! Require a Weapon with Poison Charge!


Primary Weapons

Any Weapons with the Weapon Ability Infectious Strike as Primary Ability require at least 70 Weapon Skill!

Fencing

Assassin Spike

(2-H)
Dagger

(1-H)

Swordsmanship

Butcher Knife

(1-H)


Secondary Weapons

Any Weapons with the Weapon Ability Infectious Strike as Secondary Ability require at least 90 Weapon Skill!

Fencing

Double Bladed Staff

(2-H)
Kryss

(1-H)
Pike

(2-H)

Swordsmanship

Cleaver

(1-H)


Mana Cost

Base Mana Cost of Infectious Strike is: 15


Damage Scalar

100%


Formula

PoisonLevel = Weapon.PoisonLevel
MaxLevel = (Poisoning*10) / 200
If(MaxLevel < 0)
MaxLevel = 0
If(PoisonLevel > MaxLevel)
PoisonLevel = MaxLevel

If((Poisoning / 100) > Random)
PoisonLevel + 1

PoisonLevel Min/Max = 0/5


How to Activate

To Activate the Infectious Strike:

Gump Icon

Double Left Click on the Gump Icon and it will become Red!

UOSteam Hotkeys

In UOSteam, at the Tab Hotkeys, expend Combat, expend Abilities, there's Primary and Secondary that can assign a Hotkey!

UOSteam Macro

In UOSteam, at the Tab Macros, for the Primary Ability the macro line is: setability 'primary' 'on' and for Secondary Ability the macro line is: setability 'secondary' 'on'


Calculator Mana Cost

Here's a calculator for the amount of Mana it will Cost for using Infectious Strike!

Character Stat
Lower Mana Cost
Character Skills
Archery
Bushido
Fencing
Lumberjacking
Mace Fighting
Ninjitsu
Parrying
Poisoning
Stealth
Swordsmanship
Skill Total
For Character with Race Human:
Click the checkbox to auto-fill at 20 each
Skills - Jack of all Trade Racial Ability and
edit the Skills to match your Character!
Base Mana Cost
Base Mana
Base Mana
(With Skill Total Bonus)
Mana Cost

Note: Skill Total greater or equal to 300 remove -10 to Base Mana and Skill Total greater or equal to 200 remove -5 to Base Mana!
If a Weapon Ability is used within 3 Seconds after another Weapon Ability, the Requirement Mana Cost will Double!