Character Weapon Ability Infectious Strike
Infectious Strike
Attempts to apply a poisoned weapon's poison to the Target. The higher the Poisoning skill of the user, the higher the chance the strength of the applied Poison will be increased by one.Effect
When Active become into Infectious Strike Mode: The next successful Hit will apply a Poison Charge on the opponent! The Poison Level is determined by the Poison Charge on the Weapon and with the Character Skill Poisoning! It doesn't require Poisoning in order to inflict a Infectious Strike, but having high Poisoning can raise by 1 Level the Poison Level! Require a Weapon with Poison Charge!Primary Weapons
Any Weapons with the Weapon Ability Infectious Strike as Primary Ability require at least 70 Weapon Skill!Fencing
Assassin Spike
(2-H)
(2-H)
Dagger
(1-H)
(1-H)
Swordsmanship
Butcher Knife
(1-H)
(1-H)
Secondary Weapons
Any Weapons with the Weapon Ability Infectious Strike as Secondary Ability require at least 90 Weapon Skill!Fencing
Double Bladed Staff
(2-H)
(2-H)
Kryss
(1-H)
(1-H)
Pike
(2-H)
(2-H)
Swordsmanship
Cleaver
(1-H)
(1-H)
Mana Cost
Base Mana Cost of Infectious Strike is: 15Damage Scalar
100%Formula
PoisonLevel = Weapon.PoisonLevelMaxLevel = (Poisoning*10) / 200
If(MaxLevel < 0)
MaxLevel = 0
If(PoisonLevel > MaxLevel)
PoisonLevel = MaxLevel
If((Poisoning / 100) > Random)
PoisonLevel + 1
PoisonLevel Min/Max = 0/5
How to Activate
To Activate the Infectious Strike:Gump Icon
Double Left Click on the Gump Icon and it will become Red!UOSteam Hotkeys
In UOSteam, at the Tab Hotkeys, expend Combat, expend Abilities, there's Primary and Secondary that can assign a Hotkey!UOSteam Macro
In UOSteam, at the Tab Macros, for the Primary Ability the macro line is: setability 'primary' 'on' and for Secondary Ability the macro line is: setability 'secondary' 'on'Calculator Mana Cost
Here's a calculator for the amount of Mana it will Cost for using Infectious Strike!Character Stat | |
Lower Mana Cost | |
Character Skills | |
Archery | |
Bushido | |
Fencing | |
Lumberjacking | |
Mace Fighting | |
Ninjitsu | |
Parrying | |
Poisoning | |
Stealth | |
Swordsmanship | |
Skill Total | |
For Character with Race Human: Click the checkbox to auto-fill at 20 each Skills - Jack of all Trade Racial Ability and edit the Skills to match your Character! | |
Base Mana Cost | |
Base Mana | |
Base Mana (With Skill Total Bonus) | |
Mana Cost | |
Note: Skill Total greater or equal to 300 remove -10 to Base Mana and Skill Total greater or equal to 200 remove -5 to Base Mana!
If a Weapon Ability is used within 3 Seconds after another Weapon Ability, the Requirement Mana Cost will Double!