Character Weapon Ability Feint

Feint
Gain a defensive advantage over your primary opponent for a short time. Requires Bushido or Ninjitsu skill.


Effect

When Active become into Feint Mode: The next successful Hit will give the Feint Effect on your Character for 6 seconds! Reduce the Damage deal by the Opponent on your Character between 20 to 50 depending on your Character Skill Bushido or Ninjitsu!


Primary Weapons

Any Weapons with the Weapon Ability Feint as Primary Ability require at least 70 Weapon Skill, 70 Tactics and either 50 Bushido or Ninjitsu!

Fencing

Leafblade

(1-H)

Mace Fighting

Tessen

(2-H)

Swordsmanship

Bokuto

(1-H)
Daisho

(2-H)


Secondary Weapons

Any Weapons with the Weapon Ability Feint as Secondary Ability require at least 90 Weapon Skill, 90 Tactics and either 50 Bushido or Ninjitsu!

Mace Fighting

Nunchaku

(2-H)


Mana Cost

Base Mana Cost of Feint is: 30


Damage Scalar

100%


Formula

DamageReduction = (int)(20 + 3 * (Math.Max( Bushido, Ninjitsu ) - 50) / 7))
DamageReduction Min/Max = 20/50


How to Activate

To Activate the Feint:

Gump Icon

Double Left Click on the Gump Icon and it will become Red!

UOSteam Hotkeys

In UOSteam, at the Tab Hotkeys, expend Combat, expend Abilities, there's Primary and Secondary that can assign a Hotkey!

UOSteam Macro

In UOSteam, at the Tab Macros, for the Primary Ability the macro line is: setability 'primary' 'on' and for Secondary Ability the macro line is: setability 'secondary' 'on'


Calculator Mana Cost

Here's a calculator for the amount of Mana it will Cost for using Feint!

Character Stat
Lower Mana Cost
Character Skills
Archery
Bushido
Fencing
Lumberjacking
Mace Fighting
Ninjitsu
Parrying
Poisoning
Stealth
Swordsmanship
Skill Total
For Character with Race Human:
Click the checkbox to auto-fill at 20 each
Skills - Jack of all Trade Racial Ability and
edit the Skills to match your Character!
Base Mana Cost
Base Mana
Base Mana
(With Skill Total Bonus)
Mana Cost

Note: Skill Total greater or equal to 300 remove -10 to Base Mana and Skill Total greater or equal to 200 remove -5 to Base Mana!
If a Weapon Ability is used within 3 Seconds after another Weapon Ability, the Requirement Mana Cost will Double!