Character Weapon Ability Feint
Feint
Gain a defensive advantage over your primary opponent for a short time. Requires Bushido or Ninjitsu skill.Effect
When Active become into Feint Mode: The next successful Hit will give the Feint Effect on your Character for 6 seconds! Reduce the Damage deal by the Opponent on your Character between 20 to 50 depending on your Character Skill Bushido or Ninjitsu!Primary Weapons
Any Weapons with the Weapon Ability Feint as Primary Ability require at least 70 Weapon Skill, 70 Tactics and either 50 Bushido or Ninjitsu!Fencing
Leafblade
(1-H)
(1-H)
Mace Fighting
Tessen
(2-H)
(2-H)
Swordsmanship
Bokuto
(1-H)
(1-H)
Daisho
(2-H)
(2-H)
Secondary Weapons
Any Weapons with the Weapon Ability Feint as Secondary Ability require at least 90 Weapon Skill, 90 Tactics and either 50 Bushido or Ninjitsu!Mace Fighting
Nunchaku
(2-H)
(2-H)
Mana Cost
Base Mana Cost of Feint is: 30Damage Scalar
100%Formula
DamageReduction = (int)(20 + 3 * (Math.Max( Bushido, Ninjitsu ) - 50) / 7))DamageReduction Min/Max = 20/50
How to Activate
To Activate the Feint:Gump Icon
Double Left Click on the Gump Icon and it will become Red!UOSteam Hotkeys
In UOSteam, at the Tab Hotkeys, expend Combat, expend Abilities, there's Primary and Secondary that can assign a Hotkey!UOSteam Macro
In UOSteam, at the Tab Macros, for the Primary Ability the macro line is: setability 'primary' 'on' and for Secondary Ability the macro line is: setability 'secondary' 'on'Calculator Mana Cost
Here's a calculator for the amount of Mana it will Cost for using Feint!Character Stat | |
Lower Mana Cost | |
Character Skills | |
Archery | |
Bushido | |
Fencing | |
Lumberjacking | |
Mace Fighting | |
Ninjitsu | |
Parrying | |
Poisoning | |
Stealth | |
Swordsmanship | |
Skill Total | |
For Character with Race Human: Click the checkbox to auto-fill at 20 each Skills - Jack of all Trade Racial Ability and edit the Skills to match your Character! | |
Base Mana Cost | |
Base Mana | |
Base Mana (With Skill Total Bonus) | |
Mana Cost | |
Note: Skill Total greater or equal to 300 remove -10 to Base Mana and Skill Total greater or equal to 200 remove -5 to Base Mana!
If a Weapon Ability is used within 3 Seconds after another Weapon Ability, the Requirement Mana Cost will Double!