Character Weapon Ability Dual Wield

Dual Wield
A successful attack gives you the chance to perform extra attacks at reduced damage for a short duration. This effect can be stacked up 2 additional times increasing the chance to do an extra attack and extending the duration for an additional 2 seconds. (Duration increases with high ninjitsu skill.) Requires: Ninjitsu


Effect

When Active become into Dual Wield Mode: The next successful Hit will give the Dual Wield Effect on your Character for 6 seconds! Gain Swing Speed Increase between 20 to 50 depending on your Character Skill Ninjitsu!


Primary Weapons

Any Weapons with the Weapon Ability Dual Wield as Primary Ability require at least 70 Weapon Skill, 70 Tactics and 50 Ninjitsu!

Fencing

Tekagi

(2-H)


Secondary Weapons

Any Weapons with the Weapon Ability Dual Wield as Secondary Ability require at least 90 Weapon Skill, 90 Tactics and 50 Ninjitsu!
-


Mana Cost

Base Mana Cost of Dual Wield is: 30


Damage Scalar

100%


Formula

SwingSpeedIncreaseBonus (int)(20 + 3 * (Ninjitsu - 50) / 7))
SwingSpeedIncreaseBonus Min/Max = 20/50


How to Activate

To Activate the Dual Wield:

Gump Icon

Double Left Click on the Gump Icon and it will become Red!

UOSteam Hotkeys

In UOSteam, at the Tab Hotkeys, expend Combat, expend Abilities, there's Primary and Secondary that can assign a Hotkey!

UOSteam Macro

In UOSteam, at the Tab Macros, for the Primary Ability the macro line is: setability 'primary' 'on' and for Secondary Ability the macro line is: setability 'secondary' 'on'


Calculator Mana Cost

Here's a calculator for the amount of Mana it will Cost for using Dual Wield!

Character Stat
Lower Mana Cost
Character Skills
Archery
Bushido
Fencing
Lumberjacking
Mace Fighting
Ninjitsu
Parrying
Poisoning
Stealth
Swordsmanship
Skill Total
For Character with Race Human:
Click the checkbox to auto-fill at 20 each
Skills - Jack of all Trade Racial Ability and
edit the Skills to match your Character!
Base Mana Cost
Base Mana
Base Mana
(With Skill Total Bonus)
Mana Cost

Note: Skill Total greater or equal to 300 remove -10 to Base Mana and Skill Total greater or equal to 200 remove -5 to Base Mana!
If a Weapon Ability is used within 3 Seconds after another Weapon Ability, the Requirement Mana Cost will Double!