Character Weapon Ability Double Strike
Double Strike
The next Target the user strikes will be hit by the weapon twice.Effect
When Active become into Double Strike Mode: The next Hit will swing the equipped weapon 2 times on the Opponent but with a damage scale of 90% for both swing! Both Swing will use the regular Hit Chance formula!Primary Weapons
Any Weapons with the Weapon Ability Double Strike as Primary Ability require at least 70 Weapon Skill and 70 Tactics!Archery
Repeating Crossbow
(2-H)
(2-H)
Fencing
Double Bladed Staff
(2-H)
(2-H)
Mace Fighting
Quarter Staff
(2-H)
(2-H)
Swordsmanship
Crescent Blade
(2-H)
(2-H)
Double Axe
(2-H)
(2-H)
Katana
(1-H)
(1-H)
Pickaxe
(1-H)
(1-H)
Scimitar
(1-H)
(1-H)
Two Handed Axe
(2-H)
(2-H)
Wakizashi
(1-H)
(1-H)
Secondary Weapons
Any Weapons with the Weapon Ability Double Strike as Secondary Ability require at least 90 Weapon Skill and 90 Tactics!Swordsmanship
Daisho
(2-H)
(2-H)
Mana Cost
Base Mana Cost of Double Strike is: 30Damage Scalar
90%Formula
-How to Activate
To Activate the Double Strike:Gump Icon
Double Left Click on the Gump Icon and it will become Red!UOSteam Hotkeys
In UOSteam, at the Tab Hotkeys, expend Combat, expend Abilities, there's Primary and Secondary that can assign a Hotkey!UOSteam Macro
In UOSteam, at the Tab Macros, for the Primary Ability the macro line is: setability 'primary' 'on' and for Secondary Ability the macro line is: setability 'secondary' 'on'Calculator Mana Cost
Here's a calculator for the amount of Mana it will Cost for using Double Strike!Character Stat | |
Lower Mana Cost | |
Character Skills | |
Archery | |
Bushido | |
Fencing | |
Lumberjacking | |
Mace Fighting | |
Ninjitsu | |
Parrying | |
Poisoning | |
Stealth | |
Swordsmanship | |
Skill Total | |
For Character with Race Human: Click the checkbox to auto-fill at 20 each Skills - Jack of all Trade Racial Ability and edit the Skills to match your Character! | |
Base Mana Cost | |
Base Mana | |
Base Mana (With Skill Total Bonus) | |
Mana Cost | |
Note: Skill Total greater or equal to 300 remove -10 to Base Mana and Skill Total greater or equal to 200 remove -5 to Base Mana!
If a Weapon Ability is used within 3 Seconds after another Weapon Ability, the Requirement Mana Cost will Double!