Character Weapon Ability Double Strike

Double Strike
The next Target the user strikes will be hit by the weapon twice.


Effect

When Active become into Double Strike Mode: The next Hit will swing the equipped weapon 2 times on the Opponent but with a damage scale of 90% for both swing! Both Swing will use the regular Hit Chance formula!


Primary Weapons

Any Weapons with the Weapon Ability Double Strike as Primary Ability require at least 70 Weapon Skill and 70 Tactics!

Archery

Repeating Crossbow

(2-H)

Fencing

Double Bladed Staff

(2-H)

Mace Fighting

Quarter Staff

(2-H)

Swordsmanship

Crescent Blade

(2-H)
Double Axe

(2-H)
Katana

(1-H)
Pickaxe

(1-H)
Scimitar

(1-H)
Two Handed Axe

(2-H)
Wakizashi

(1-H)


Secondary Weapons

Any Weapons with the Weapon Ability Double Strike as Secondary Ability require at least 90 Weapon Skill and 90 Tactics!

Swordsmanship

Daisho

(2-H)


Mana Cost

Base Mana Cost of Double Strike is: 30


Damage Scalar

90%


Formula

-


How to Activate

To Activate the Double Strike:

Gump Icon

Double Left Click on the Gump Icon and it will become Red!

UOSteam Hotkeys

In UOSteam, at the Tab Hotkeys, expend Combat, expend Abilities, there's Primary and Secondary that can assign a Hotkey!

UOSteam Macro

In UOSteam, at the Tab Macros, for the Primary Ability the macro line is: setability 'primary' 'on' and for Secondary Ability the macro line is: setability 'secondary' 'on'


Calculator Mana Cost

Here's a calculator for the amount of Mana it will Cost for using Double Strike!

Character Stat
Lower Mana Cost
Character Skills
Archery
Bushido
Fencing
Lumberjacking
Mace Fighting
Ninjitsu
Parrying
Poisoning
Stealth
Swordsmanship
Skill Total
For Character with Race Human:
Click the checkbox to auto-fill at 20 each
Skills - Jack of all Trade Racial Ability and
edit the Skills to match your Character!
Base Mana Cost
Base Mana
Base Mana
(With Skill Total Bonus)
Mana Cost

Note: Skill Total greater or equal to 300 remove -10 to Base Mana and Skill Total greater or equal to 200 remove -5 to Base Mana!
If a Weapon Ability is used within 3 Seconds after another Weapon Ability, the Requirement Mana Cost will Double!