Character Weapon Ability Concussion Blow

Concussion Blow
Does Direct Damage to the Target based on the difference between their current Hit Points and Mana. The greater the difference, the more Damage they receive.


Effect

When Active become into Concussion Blow Mode: The next successful Hit will deal a Concussion Blow on your opponent and a regular hit! The Concussion Blow is based on the opponent different between his Max amount of Hit Points and Mana!


Primary Weapons

Any Weapons with the Weapon Ability Concussion Blow as Primary Ability require at least 70 Weapon Skill and 70 Tactics!

Archery

Crossbow

(2-H)

Mace Fighting

Diamond Mace

(1-H)
Gnarled Staff

(2-H)
Mace

(1-H)

Swordsmanship

Axe

(2-H)


Secondary Weapons

Any Weapons with the Weapon Ability Concussion Blow as Secondary Ability require at least 90 Weapon Skill and 90 Tactics!

Fencing

Lance

(1-H)

Mace Fighting

Maul

(1-H)
Quarter Staff

(2-H)

Swordsmanship

Battle Axe

(2-H)
Halberd

(2-H)
Longsword

(1-H)


Mana Cost

Base Mana Cost of Concussion Blow is: 25


Damage Scalar

100%


Formula

Damage = 10
HitsPercent = (Defender.Hits / Defender.HitsMax) * 100
ManaPercent = (Defender.Mana / Defender.ManaMax) * 100
Damage += Math.Min((int)(Math.Abs(HitsPercent - ManaPercent) / 4), 20)
Damage Min/Max = 10/30


How to Activate

To Activate the Concussion Blow:

Gump Icon

Double Left Click on the Gump Icon and it will become Red!

UOSteam Hotkeys

In UOSteam, at the Tab Hotkeys, expend Combat, expend Abilities, there's Primary and Secondary that can assign a Hotkey!

UOSteam Macro

In UOSteam, at the Tab Macros, for the Primary Ability the macro line is: setability 'primary' 'on' and for Secondary Ability the macro line is: setability 'secondary' 'on'


Calculator Mana Cost

Here's a calculator for the amount of Mana it will Cost for using Concussion Blow!

Character Stat
Lower Mana Cost
Character Skills
Archery
Bushido
Fencing
Lumberjacking
Mace Fighting
Ninjitsu
Parrying
Poisoning
Stealth
Swordsmanship
Skill Total
For Character with Race Human:
Click the checkbox to auto-fill at 20 each
Skills - Jack of all Trade Racial Ability and
edit the Skills to match your Character!
Base Mana Cost
Base Mana
Base Mana
(With Skill Total Bonus)
Mana Cost

Note: Skill Total greater or equal to 300 remove -10 to Base Mana and Skill Total greater or equal to 200 remove -5 to Base Mana!
If a Weapon Ability is used within 3 Seconds after another Weapon Ability, the Requirement Mana Cost will Double!