Character Weapon Ability Armor Ignore
Armor Ignore
Ignores the Target's Resists but deals slightly lower damage than the weapon's maximum potential.Effect
When Active become into Armor Ignore Mode: The next successful Hit will ignore the opponent Physical Resistance, but will cause only 90% of the original damage! In PvP, the damage is capped to 35, there's no cap into PvM!Primary Weapons
Any Weapons with the Weapon Ability Armor Ignore as Primary Ability require at least 70 Weapon Skill and 70 Tactics!Archery
Composite Bow
(2-H)
(2-H)
Fencing
Kryss
(1-H)
(1-H)
Spear
(2-H)
(2-H)
Mace Fighting
Hammer Pick
(1-H)
(1-H)
War Axe
(1-H)
(1-H)
Swordsmanship
Bladed Staff
(2-H)
(2-H)
Hatchet
(2-H)
(2-H)
Longsword
(1-H)
(1-H)
Secondary Weapons
Any Weapons with the Weapon Ability Armor Ignore as Secondary Ability require at least 90 Weapon Skill and 90 Tactics!Fencing
Leafblade
(1-H)
(1-H)
Swordsmanship
Broadsword
(1-H)
(1-H)
Katana
(1-H)
(1-H)
Mana Cost
Base Mana Cost of Armor Ignore is: 30Damage Scalar
90%Formula
Damage PvP Min/Max = 35How to Activate
To Activate the Armor Ignore:Gump Icon
Double Left Click on the Gump Icon and it will become Red!UOSteam Hotkeys
In UOSteam, at the Tab Hotkeys, expend Combat, expend Abilities, there's Primary and Secondary that can assign a Hotkey!UOSteam Macro
In UOSteam, at the Tab Macros, for the Primary Ability the macro line is: setability 'primary' 'on' and for Secondary Ability the macro line is: setability 'secondary' 'on'Calculator Mana Cost
Here's a calculator for the amount of Mana it will Cost for using Armor Ignore!Character Stat | |
Lower Mana Cost | |
Character Skills | |
Archery | |
Bushido | |
Fencing | |
Lumberjacking | |
Mace Fighting | |
Ninjitsu | |
Parrying | |
Poisoning | |
Stealth | |
Swordsmanship | |
Skill Total | |
For Character with Race Human: Click the checkbox to auto-fill at 20 each Skills - Jack of all Trade Racial Ability and edit the Skills to match your Character! | |
Base Mana Cost | |
Base Mana | |
Base Mana (With Skill Total Bonus) | |
Mana Cost | |
Note: Skill Total greater or equal to 300 remove -10 to Base Mana and Skill Total greater or equal to 200 remove -5 to Base Mana!
If a Weapon Ability is used within 3 Seconds after another Weapon Ability, the Requirement Mana Cost will Double!