Magery Spell Reveal

Reveal

Wis Quas
Sixth Circle

52 Magery
Reveals the presence of any invisible or hiding creatures or players within a radius around the targeted tile.


Effect

When casting and target any location, it will attempt to Reveal any Hidden mobile withint at least 1 Tile Range! Revealing Tile Range increase with Magery Skill! It always Reveal mobile that use Invisibility Magery Spell or Invisibility Potion! It have a chance to Reveal mobile that use Hiding or Stealth base on the Caster Magery and Detecting Hidden Skills and the mobile Hiding and Stealth Skills!


Minimum Requirements for Casting

Magery0102030405060708090100105110115120
Success0%0%0%0%0%0%21.4285%46.4285%71.4285%96.4285%100%100%100%100%100%
Note: Circle #6 need 52 Magery!


Mana Cost

Lower Mana Cost0%5%10%15%20%25%30%35%40%
Mana Cost201918171615141312
Note: Circle #6 need 20 Mana! Mana Cost is not a decimal number, ex: 3.8 = 3, 3.2 = 3!


Casting Delay

Faster Casting-6-5-4-3-2-1012
Casting Second(s)3.2532.752.502.2521.751.501.25
Note: Under Magery Protection Spell Effect -2 Faster Casting, Under Spellweaving Essence of Wind Spell Effect -6 Faster Casting!


Reagents

Blood MossSulfurous Ash
Note: The Character Mods Lower Reagent Cost can remove the Reagent Consumption!


Formula

Range = 1 + (int)(Magery / 20)
Range Min/Max = 3/7

ChanceToReveal:
Magery = Caster.Magery * 10
DetectHidden = Caster.DetectHidden * 10
Hiding = Target.Hiding * 10
Stealth = Target.Stealth * 10
Divisor = Hiding + Stealth
IF Divisor > 0
Chance = 50 * (Magery + DetectHidden) / Divisor
ELSE
Chance = 100
Chance Min/Max 0%/100%