Magery Spell Protection


Uus Sanct
Second Circle

0 Magery
Prevents the Target from having their spells disrupted, but lowers their Physical Resistance and ability to Resist Spells. Imposes a cap of zero on faster casting. Active until the spell is deactivated by recasting on the same Target.


When Active become into Protection Mode: Give the ability to no longer have spells "Disrupted" when being Hit! But it will Reduce the Faster Casting by -2, Decrease the Physical Resistance and the Resisting Spells Skill! The Amount of Physical Resistance and Resisting Spells can be reduced with the Inscription Skill! The Effect of Protection stay ON, even after Logging Out, Dying, it have to be "turn OFF" by casting it again! The Physical Resistance and Resisting Spells can be increased with other Items but not the Faster Casting!! Buff Icon available!

Minimum Requirements for Casting

Note: Circle #2 need 0 Magery!

Mana Cost

Lower Mana Cost0%5%10%15%20%25%30%35%40%
Mana Cost65.69995.45.14.80014.54.19993.90043.5994
Note: Circle #2 need 6 Mana! Mana Cost is not a decimal number, ex: 3.8 = 3, 3.2 = 3!

Casting Delay

Faster Casting-6-5-4-3-2-1012
Casting Second(s)2.2521.751.501.2510.750.500.25
Note: Under Magery Protection Spell Effect -2 Faster Casting, Under Spellweaving Essence of Wind Spell Effect -6 Faster Casting!


GarlicGinsengSulfurous Ash
Note: The Character Mods Lower Reagent Cost can remove the Reagent Consumption!


FasterCast = -2

PhysicalResist = -15 + Math.Min((int)(Inscription / 20), 15)
PhysicalResist Min/Max = -15/-10

ResistSpell = -35 + Math.Min((int)(Inscription / 20), 35)
ResistSpell Min/Max = -35/-30