Magery Spell Earthquake

Earthquake

In Vas Por
Eighth Circle

81 Magery
Causes a violent shaking of the earth that damage all nearby creatures and characters.


Effect

When casting, it will launch an Earthquake on all mobile at least withing 6 Tiles Range of the Caster that will deal a Physical Damage! Damage is base on the Maximum Hit Point of the Mobile Divided by 2! It's NOT a Delayed Damage! Damage is Reduce by Physical Resistance! Can Damage Hidden Mobile! Cannot Cast in Town!


Minimum Requirements for Casting

Magery0102030405060708090100105110115120
Success0%0%0%0%0%0%0%0%0%25%50%62.5%75%87.5%100%
Note: Circle #8 need 81 Magery!


Mana Cost

Lower Mana Cost0%5%10%15%20%25%30%35%40%
Mana Cost5047.54542.54037.53532.530
Note: Circle #8 need 50 Mana! Mana Cost is not a decimal number, ex: 3.8 = 3, 3.2 = 3!


Casting Delay

Faster Casting-6-5-4-3-2-1012
Casting Second(s)3.753.503.2532.752.502.2521.75
Note: Under Magery Protection Spell Effect -2 Faster Casting, Under Spellweaving Essence of Wind Spell Effect -6 Faster Casting!


Reagents

Blood MossGinsengMandrake RootSulfurous Ash
Note: The Character Mods Lower Reagent Cost can remove the Reagent Consumption!


Formula

Damage = Mobile.CurrentHitPoint / 2
IF Mobile NOT Player
Damage = Math.Max(Math.Min(Damage, 100), 15)

Damage += Random(0, 15)

Range = 1 + (int)(Magery / 15)
Range Min/Max = 6/9