Magery Spell Arch Protection

Arch Protection

Vas Uus Sanct
Fourth Circle

24 Magery
Applies the Protection spell to all valid targets within a small radius around the Target Location.


Effect

When casting and target our self or any Party mobile, withing 2 Tiles Range Around the target! Will give the Magery Spell Protection effect! When Active become into Protection Mode: Give the ability to no longer have spells "Disrupted" when being Hit! But it will Reduce the Faster Casting by -2, Decrease the Physical Resistance and the Resisting Spells Skill! The Amount of Physical Resistance and Resisting Spells can be reduced with the Inscription Skill! The Effect of Protection stay ON, even after Logging Out, Dying, it have to be "turn OFF" by casting it again! The Physical Resistance and Resisting Spells can be increased with other Items but not the Faster Casting!! Buff Icon available!


Minimum Requirements for Casting

Magery0102030405060708090100105110115120
Success0%0%0%17.8571%42.8571%67.8571%92.8571%100%100%100%100%100%100%100%100%
Note: Circle #4 need 24 Magery!


Mana Cost

Lower Mana Cost0%5%10%15%20%25%30%35%40%
Mana Cost1110.459.99.358.88.257.69997.156.6
Note: Circle #4 need 11 Mana! Mana Cost is not a decimal number, ex: 3.8 = 3, 3.2 = 3!


Casting Delay

Faster Casting-6-5-4-3-2-1012
Casting Second(s)2.752.502.2521.751.501.2510.75
Note: Under Magery Protection Spell Effect -2 Faster Casting, Under Spellweaving Essence of Wind Spell Effect -6 Faster Casting!


Reagents

GarlicGinsengMandrake RootSulfurous Ash
Note: The Character Mods Lower Reagent Cost can remove the Reagent Consumption!


Formula

FasterCast = -2

PhysicalResist = -15 + Math.Min((int)(Inscription / 20), 15)
PhysicalResist Min/Max = -15/-10

ResistSpell = -35 + Math.Min((int)(Inscription / 20), 35)
ResistSpell Min/Max = -35/-30