Chivalry Spell Noble Sacrifice

Noble Sacrifice

Dium Prostra
Attempts to Resurrect, Cure, and Heal all targets in a radius around the caster. If any target is successfully assisted, the Paladin's current Hit Points, Mana, and Stamina are greatly reduced. Amount of damage healed is affected by the Caster's Karma.


Effect

Resurrect, Cure, Heal and remove Curse: Strength, Dexterity, Intelligence, Paralyze, Evil Omen, Strangle, Corpse Skin, Curse, Mortal Strike, Blood Oath, Mind Rot and Essence of Wind to All Targets in a 5 Tiles Radius around the Caster. If the Caster Successfully restore any Target, his current Hit Points, Mana and Stamina will be set to 1. The Amount of Hit Points Restore is based on the Caster Karma, can Heal between 8 to 24 Hit Points!


Minimum Requirements for Casting

Chivalry0102030405060708090100105110115120
Success0%0%0%0%0%0%0%10%30%50%70%80%90%100%100%
Note: Need 65 Chivalry!


Mana Cost

Lower Mana Cost0%5%10%15%20%25%30%35%40%
Mana Cost201918171615141312
Note: Need 20 Mana! Mana Cost is not a decimal number, ex: 3.8 = 3, 3.2 = 3!


Faster Casting-6-5-4-3-2-101234
Casting Second(s)32.752.502.2521.751.501.2510.750.50
Note: Under Magery Protection Spell Effect -2 Faster Casting, Under Spellweaving Essence of Wind Spell Effect -6 Faster Casting!


Tithing Point

30
Note: The Character Mods Lower Reagent Cost can remove the Tithing Point Consumption!


Formula

Hit Points = (int(Math.Square(Karma + 20000 + (Chivalry * 100))) / 10) + Random(0, 1 or 2)

Heal Min/Max = 8/24