Chivalry Spell Noble Sacrifice
Noble Sacrifice
Dium Prostra
Attempts to Resurrect, Cure, and Heal all targets in a radius around the caster. If any target is successfully assisted, the Paladin's current Hit Points, Mana, and Stamina are greatly reduced. Amount of damage healed is affected by the Caster's Karma.
Effect
Resurrect, Cure, Heal and remove Curse: Strength, Dexterity, Intelligence, Paralyze, Evil Omen, Strangle, Corpse Skin, Curse, Mortal Strike, Blood Oath, Mind Rot and Essence of Wind to All Targets in a 5 Tiles Radius around the Caster. If the Caster Successfully restore any Target, his current Hit Points, Mana and Stamina will be set to 1. The Amount of Hit Points Restore is based on the Caster Karma, can Heal between 8 to 24 Hit Points!
Minimum Requirements for Casting
Chivalry | 0 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 105 | 110 | 115 | 120 |
Success | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 10% | 30% | 50% | 70% | 80% | 90% | 100% | 100% |
Note: Need 65 Chivalry!
Mana Cost
Lower Mana Cost | 0% | 5% | 10% | 15% | 20% | 25% | 30% | 35% | 40% |
Mana Cost | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 |
Note: Need 20 Mana! Mana Cost is not a decimal number, ex: 3.8 = 3, 3.2 = 3!
Faster Casting | -6 | -5 | -4 | -3 | -2 | -1 | 0 | 1 | 2 | 3 | 4 |
Casting Second(s) | 3 | 2.75 | 2.50 | 2.25 | 2 | 1.75 | 1.50 | 1.25 | 1 | 0.75 | 0.50 |
Note: Under Magery Protection Spell Effect -2 Faster Casting, Under Spellweaving Essence of Wind Spell Effect -6 Faster Casting!
Tithing Point
Note: The Character Mods Lower Reagent Cost can remove the Tithing Point Consumption!
Formula
Hit Points = (int(Math.Square(Karma + 20000 + (Chivalry * 100))) / 10) + Random(0, 1 or 2)
Heal Min/Max = 8/24